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We also added the support of displacement. We took the time to rework our thumbnail generation system to improve their quality and make them look more consistent across the the Substance 3D ecosystem. To add or remove multiple usages, press and maintain CTRL while clicking on a button. To select a specific usage simply click on the dedicated button. There is a lot of different content in the Assets window and the usages are a good way to filter content isolate specific resources. With the breadcrumb is not now easier to jump between folders without having to display the full folder hierarchy. Navigation resource can be hard sometimes in a tiny UI. A new "list" display mode allows to search assets by name much more easily.

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The window can now be docked vertically without wasting space. The new design focus on simplicity but as well on easier organization of the window.

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To know how to migrate your data please take a look a the dedicated page. This release introduces changes in the way we manage the application preferences and the Shelf/Assets content.














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