

TEXTUREGROUP_Vehicle=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=10,MaxLODSize=10,LODBias=0) TEXTUREGROUP_World=(MinLODSize=10,MaxLODSize=10,LODBias=0) WholeSceneShadowUnbuiltInteractionThreshold=50

UnbuiltNumWholeSceneDynamicShadowCascades=3 UnbuiltWholeSceneDynamicShadowRadius=20000 MaxWholeSceneDominantShadowResolution=1344

